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Java GUI 연습용 Rhythm Game 만들기
해당 게임 제작은 안경잡이 개발자 - 나동빈 님의 https://youtu.be/xs92kqU2YWg
자바 리듬게임 만들기 강의를 보고 만들었습니다.
사용되는 노래의 출처는
YuYoon 에게 있음을 밝힙니다. (사용 허가 받았으며 배포는 하지 않습니다.)
YuYoon
: ) Discord!! : YuYoon#0043 contact : wodbs940814@gmail.com
soundcloud.com
Beatmin 에게 있음을 밝힙니다. (사용 허가 받았으며 배포는 하지 않습니다.)
Beatmin
composer 趣味で バーテンダーをしています head picture :https://www.pixiv.net/artworks/78288052
soundcloud.com
현재 코드 리펙토링 및 게임 실행시 화면의 디자인을 완료 하였습니다.
화면 실행시 로직에 관련한 부분은 아직 구현중이며 이후 리팩토링 할 생각입니다.
아래는 실행 영상입니다.
Main.java 구현
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Main.java
1 2 3 4 5 6 7 8 9 10 11 12 13 14 | package gui_rhythm_game; public class Main { public static final int SCREEN_WIDTH = 1280; public static final int SCREEN_HEIGHT = 720; public static void main(String[] args) { new RhythmGame(); } } | cs |
RhythmGame.java 구현 (주 로직)
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RhythmGame.java
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 | import java.awt.*; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionAdapter; import java.util.ArrayList; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; //JFrame library inherited to create GUI-based programs in java import javax.swing.JLabel; public class RhythmGame extends JFrame { /* Two instances of image for full screen for double buffering technology */ private Image screenImage; private Graphics screenGraphic; // private ImageIcon exitMenuButton = new ImageIcon(Main.class.getResource("../images/menu/exit.png")); private ImageIcon exitMenuButtonOn = new ImageIcon(Main.class.getResource("../images/menu/exitOn.png")); // private ImageIcon startbutton = new ImageIcon(Main.class.getResource("../images/buttons/startbutton.png")); private ImageIcon startbuttonOn = new ImageIcon(Main.class.getResource("../images/buttons/startbuttonOn.png")); private ImageIcon exitbutton = new ImageIcon(Main.class.getResource("../images/buttons/exitbutton.png")); private ImageIcon exitbuttonOn = new ImageIcon(Main.class.getResource("../images/buttons/exitbuttonOn.png")); // private ImageIcon leftButton = new ImageIcon(Main.class.getResource("../images/buttons/leftButton.png")); private ImageIcon leftButtonOn = new ImageIcon(Main.class.getResource("../images/buttons/leftButtonOn.png")); private ImageIcon rightButton = new ImageIcon(Main.class.getResource("../images/buttons/rightButton.png")); private ImageIcon rightButtonOn = new ImageIcon(Main.class.getResource("../images/buttons/rightButtonOn.png")); // private ImageIcon easyButton = new ImageIcon(Main.class.getResource("../images/buttons/easyButton.png")); private ImageIcon easyButtonOn = new ImageIcon(Main.class.getResource("../images/buttons/easyButtonOn.png")); private ImageIcon hardButton = new ImageIcon(Main.class.getResource("../images/buttons/hardButton.png")); private ImageIcon hardButtonOn = new ImageIcon(Main.class.getResource("../images/buttons/hardButtonOn.png")); // private ImageIcon backButton = new ImageIcon(Main.class.getResource("../images/buttons/backButton.png")); private ImageIcon backButtonOn = new ImageIcon(Main.class.getResource("../images/buttons/backButtonOn.png")); // private Image background = new ImageIcon(Main.class.getResource("../images/mainbackground.jpg")).getImage(); // background image object // Based on the location of the main class, place the image file into the introbackground as an instance. // // game Image // private Image gameInfoImage = new ImageIcon(Main.class.getResource("../images/game/gameInfo.png")).getImage(); private Image judgementLineImage = new ImageIcon(Main.class.getResource("../images/game/judgementLine.png")).getImage(); private Image noteRouteImage = new ImageIcon(Main.class.getResource("../images/game/noteRoute.png")).getImage(); private Image noteRouteLineImage = new ImageIcon(Main.class.getResource("../images/game/noteRouteLine.png")).getImage(); private Image noteBasicImage = new ImageIcon(Main.class.getResource("../images/game/noteBasic.png")).getImage(); // //----buttons----// private JLabel menubar = new JLabel(new ImageIcon(Main.class.getResource("../images/menu/menubar.jpg"))); private JButton exitMenubt = new JButton(exitMenuButton); private JButton startbt = new JButton(startbutton); private JButton exitbt = new JButton(exitbutton); // private JButton leftBt = new JButton(leftButton); private JButton rightBt = new JButton(rightButton); // private JButton easyBt = new JButton(easyButton); private JButton hardBt = new JButton(hardButton); // private JButton backBt = new JButton(backButton); // create a variable to mouse coordinates// private int mouseX, mouseY; private boolean isMainScreen = false; private boolean isGameScreen = false; // Music list// ArrayList<Track> trackList = new ArrayList<Track>(); private Image titleImage; private Image selectedImage; private Music selectedMusic; private int nowSelected = 0; private Music introMusic = new Music("Hawn(mainbgm).mp3", true); // initialization/RhythmGame.java public RhythmGame() { setUndecorated(true); setTitle("GUI_RhythmGame"); setSize(Main.SCREEN_WIDTH, Main.SCREEN_HEIGHT); // set screen size setResizable(false); // screen resize option setLocationRelativeTo(null); // Place in center of game screen when running setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); // When the game screen closes, the entire program shuts. // If not set, the program will continue to run and only the window will shut down setVisible(true); // if run program, show game screen setBackground(new Color(0, 0, 0, 0)); // when drawing images such as buttons as paintComponents, make the background transparent. setLayout(null); introMusic.start(); trackList.add(new Track("Drive_YuYoon.png", "Drive_with_my_friend_intro.png", "Drive_with_my_friend_main.png", "Drive_with_my_friend(select).mp3", "Drive_with_my_friend.mp3")); trackList.add(new Track("jack_YuYoon.png", "jack_O_Lantern_intro.png", "jack_O_Lantern_main.png", "Jack_O_Lantern(select).mp3", "Jack_O_Lantern.mp3")); trackList.add(new Track("Stellar_Beatmin.png", "Stellar_cocktail_intro.png", "Stellar_cocktail_main.png", "Stellar_cocktail(select).mp3", "Stellar_cocktail.mp3")); exitMenubt.setBounds(1230, 0, 45, 30); exitMenubt.setBorderPainted(false); exitMenubt.setContentAreaFilled(false); exitMenubt.setFocusPainted(false); exitMenubt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { exitMenubt.setIcon(exitMenuButtonOn); exitMenubt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { exitMenubt.setIcon(exitMenuButton); exitMenubt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); try { Thread.sleep(1000); } catch (InterruptedException ex) { // TODO: handle exception ex.printStackTrace(); } System.exit(0); } }); add(exitMenubt); menubar.setBounds(0, 0, 1280, 30); menubar.addMouseListener(new MouseAdapter() { //process events when mouse pressed @Override public void mousePressed(MouseEvent e) { mouseX = e.getX(); mouseY = e.getY(); } }); menubar.addMouseMotionListener(new MouseMotionAdapter() { //mouse drag event, moving screen @Override public void mouseDragged(MouseEvent e) { int x = e.getXOnScreen(); int y = e.getYOnScreen(); setLocation(x - mouseX, y - mouseY); } }); add(menubar); // add start button and button default design setting -> false startbt.setBounds(20, 300, 420, 120); startbt.setBorderPainted(false); startbt.setContentAreaFilled(false); startbt.setFocusPainted(false); startbt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { startbt.setIcon(startbuttonOn); startbt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { startbt.setIcon(startbutton); startbt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); enterMain(); } }); add(startbt); exitbt.setBounds(20, 430, 420, 120); exitbt.setBorderPainted(false); exitbt.setContentAreaFilled(false); exitbt.setFocusPainted(false); exitbt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { exitbt.setIcon(exitbuttonOn); exitbt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { exitbt.setIcon(exitbutton); exitbt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); try { Thread.sleep(1000); } catch (InterruptedException ex) { // TODO: handle exception ex.printStackTrace(); } System.exit(0); } }); add(exitbt); leftBt.setVisible(false); leftBt.setBounds(250, 310, 60, 60); leftBt.setBorderPainted(false); leftBt.setContentAreaFilled(false); leftBt.setFocusPainted(false); leftBt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { leftBt.setIcon(leftButtonOn); leftBt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { leftBt.setIcon(leftButton); leftBt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); //left button event selectLeft(); } }); add(leftBt); rightBt.setVisible(false); rightBt.setBounds(960, 310, 60, 60); rightBt.setBorderPainted(false); rightBt.setContentAreaFilled(false); rightBt.setFocusPainted(false); rightBt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { rightBt.setIcon(rightButtonOn); rightBt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { rightBt.setIcon(rightButton); rightBt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); //right button event selectRight(); } }); add(rightBt); easyBt.setVisible(false); easyBt.setBounds(375, 480, 250, 67); easyBt.setBorderPainted(false); easyBt.setContentAreaFilled(false); easyBt.setFocusPainted(false); easyBt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { easyBt.setIcon(easyButtonOn); easyBt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { easyBt.setIcon(easyButton); easyBt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); //easy event gameStart(nowSelected, "easy"); } }); add(easyBt); hardBt.setVisible(false); hardBt.setBounds(655, 480, 250, 67); hardBt.setBorderPainted(false); hardBt.setContentAreaFilled(false); hardBt.setFocusPainted(false); hardBt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { hardBt.setIcon(hardButtonOn); hardBt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { hardBt.setIcon(hardButton); hardBt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); //hard event gameStart(nowSelected, "hard"); } }); add(hardBt); backBt.setVisible(false); backBt.setBounds(20, 50, 60, 60); backBt.setBorderPainted(false); backBt.setContentAreaFilled(false); backBt.setFocusPainted(false); backBt.addMouseListener(new MouseAdapter() { @Override public void mouseEntered(MouseEvent e) { backBt.setIcon(backButtonOn); backBt.setCursor(new Cursor(Cursor.HAND_CURSOR)); Music buttonEnteredMusic = new Music("buttonEnteredMusic.mp3", false); buttonEnteredMusic.start(); } @Override public void mouseExited(MouseEvent e) { backBt.setIcon(backButton); backBt.setCursor(new Cursor(Cursor.DEFAULT_CURSOR)); } @Override public void mousePressed(MouseEvent e) { Music buttonEnteredMusic = new Music("buttonPressedMusic.mp3", false); buttonEnteredMusic.start(); //back event -> to main screen backMain(); } }); add(backBt); } /* * pain method: first method to draw screen * draw the image with screenDraw and call up the paint again to continuously redraw the screen every moment. */ public void paint(Graphics g) { screenImage = createImage(Main.SCREEN_WIDTH, Main.SCREEN_HEIGHT); screenGraphic = screenImage.getGraphics(); screenDraw((Graphics2D)screenGraphic); g.drawImage(screenImage, 0, 0, null); } public void screenDraw(Graphics2D g) { g.drawImage(background, 0, 0, null); // simple image draw method, ex) background if (isMainScreen) { g.drawImage(selectedImage, 340, 100, null); g.drawImage(titleImage, 340, 550, null); } if (isGameScreen) { g.drawImage(noteRouteImage, 228, 30, null); g.drawImage(noteRouteImage, 332, 30, null); g.drawImage(noteRouteImage, 436, 30, null); g.drawImage(noteRouteImage, 540, 30, null); g.drawImage(noteRouteImage, 640, 30, null); g.drawImage(noteRouteImage, 744, 30, null); g.drawImage(noteRouteImage, 848, 30, null); g.drawImage(noteRouteImage, 952, 30, null); g.drawImage(noteRouteLineImage, 224, 30, null); g.drawImage(noteRouteLineImage, 328, 30, null); g.drawImage(noteRouteLineImage, 432, 30, null); g.drawImage(noteRouteLineImage, 536, 30, null); g.drawImage(noteRouteLineImage, 740, 30, null); g.drawImage(noteRouteLineImage, 844, 30, null); g.drawImage(noteRouteLineImage, 948, 30, null); g.drawImage(noteRouteLineImage, 1052, 30, null); g.drawImage(noteBasicImage, 228, 120, null); g.drawImage(noteBasicImage, 332, 580, null); g.drawImage(gameInfoImage, 0, 660, null); g.drawImage(judgementLineImage, 0, 600, null); g.setColor(Color.white); g.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON); g.setFont(new Font("Arial", Font.BOLD, 30)); g.drawString("YuYoon - Drive with my Friend", 20, 702); g.drawString("Easy", 1190, 702); g.setFont(new Font("Arial", Font.PLAIN, 30)); g.setColor(Color.darkGray); g.drawString("S",270,629); g.drawString("D",374,629); g.drawString("F",478,629); g.drawString("Space Bar",580,629); g.drawString("J",784,629); g.drawString("K",889,629); g.drawString("L",993,629); g.setColor(Color.lightGray); g.setFont(new Font("Elephant", Font.BOLD, 30)); g.drawString("000000", 565, 702); } paintComponents(g); // additional pictures draw method -> implement always fixed menu button // add code is view with paintComponents method this.repaint(); } public void selectedTrack(int nowSelected) { if (selectedMusic != null) { selectedMusic.close(); } titleImage = new ImageIcon(Main.class.getResource("../images/musicImage/"+trackList.get(nowSelected).getTitleImage())).getImage(); selectedImage = new ImageIcon(Main.class.getResource("../images/musicImage/" + trackList.get(nowSelected).getStartImage())).getImage(); selectedMusic = new Music(trackList.get(nowSelected).getStartMusic(), true); selectedMusic.start(); } public void selectLeft() { if (nowSelected == 0) { nowSelected = trackList.size() - 1; } else { nowSelected--; } selectedTrack(nowSelected); } public void selectRight() { if (nowSelected == trackList.size() - 1) { nowSelected = 0; } else { nowSelected++; } selectedTrack(nowSelected); } public void gameStart(int nowSelected, String difficulty) { if (selectedMusic != null) { selectedMusic.close(); } isMainScreen = false; setMainButton(false); background = new ImageIcon(Main.class.getResource("../images/musicImage/"+trackList.get(nowSelected).getGameImage())).getImage(); backBt.setVisible(true); isGameScreen = true; } private void intoMain() { background = new ImageIcon(Main.class.getResource("../images/inMenuBackground.jpg")).getImage(); isMainScreen = true; } private void setMainButton(boolean bool) { leftBt.setVisible(bool); rightBt.setVisible(bool); easyBt.setVisible(bool); hardBt.setVisible(bool); } public void backMain() { intoMain(); setMainButton(true); backBt.setVisible(false); selectedTrack(nowSelected); isGameScreen = false; } public void enterMain() { intoMain(); startbt.setVisible(false); exitbt.setVisible(false); setMainButton(true); introMusic.close(); selectedTrack(0); } } | cs |
Music.java 구현
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Music.java
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | import java.io.BufferedInputStream; import java.io.File; import java.io.FileInputStream; import javazoom.jl.player.Player; public class Music extends Thread { private Player player; //use javazoom private boolean isLoop; private File file; private FileInputStream fis; private BufferedInputStream bis; public Music(String name, boolean isLoop) { // play 할 음악 이름과 반복 여부를 받는다. try { this.isLoop = isLoop; file = new File(Main.class.getResource("../music/"+ name).toURI()); fis = new FileInputStream(file); bis = new BufferedInputStream(fis); player = new Player(bis); } catch (Exception e) { System.out.println(e.getMessage()); } } public int getTime() { //현재 플레이 음악이 어느 위치에서 플레이 되는지 반환 10초일경우 10,000 반환 0.001초 까지 분석 가능 if(player == null) return 0; return player.getPosition(); } public void close() { // 특정 이유로 곡을 중단할 경우 해당 곡을 안전하게 종료하기 위한 함수 isLoop = false; player.close(); this.interrupt(); // 해당 쓰레드를 중지 상태로 만든다. } @Override public void run() { //Thread 를 상속한경우 필수 try { do { //isLoop 가 true 인 경우 다시 재생 player.play(); fis = new FileInputStream(file); bis = new BufferedInputStream(fis); player = new Player(bis); } while(isLoop); } catch (Exception e) { // TODO: handle exception System.out.println(e.getMessage()); } } } | cs |
Track.java 구현 (리듬게임으로 플레이될 곡과 정보를 담는 리스트)
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Track.java
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 | public class Track { private String titleImage; // title image private String startImage; // select image private String gameImage; //play music -> show this image private String startMusic; //select music private String gameMusic; // when start game, play Music public Track(String titleImage, String startImage, String gameImage, String startMusic, String gameMusic) { super(); this.titleImage = titleImage; this.startImage = startImage; this.gameImage = gameImage; this.startMusic = startMusic; this.gameMusic = gameMusic; } public void setTitleImage(String titleImage) { this.titleImage = titleImage; } public void setStartImage(String startImage) { this.startImage = startImage; } public void setGameImage(String gameImage) { this.gameImage = gameImage; } public void setStartMusic(String startMusic) { this.startMusic = startMusic; } public void setGameMusic(String gameMusic) { this.gameMusic = gameMusic; } public String getTitleImage() { return titleImage; } public String getStartImage() { return startImage; } public String getGameImage() { return gameImage; } public String getStartMusic() { return startMusic; } public String getGameMusic() { return gameMusic; } } | cs |
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